Real-Time Processing in OpenCL on GPUs
In this video, Anne Elster, Associate Professor at the Norwegian Univ of Science & Technology presents Real-Time Processing in OpenCL on GPUs. Recorded at the 2011 Fusion Developer Conference in Redmond. Download the slides: developer.amd.com More conference presentations available at: developer....


richreport- Length: 38:24
- Views: 521
- Tags: hpc supercomputing gpus Fusion Developer conference
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Ventuz Realtime Processing demo
Realtime output using the Ventuz render engine. 2 x HD output to give screen resolution of 3840 x 1080 pixels. Showing live HD or SD camera input with a frame delay from input to output of only 1.5 frames. Right hand side shows live computer input - PowerPoint or Apple Keynote etc at resolutions ...


joysprod- Length: 1:44
- Views: 1639
- Tags: 3dlive Joys Realtime animation Pandora's box hippotizer hippotiser Ventuz
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Apollo High-Resolution Interface with Realtime UAD Processing Overview
The Apollo High-Resolution Interface is the first professional, computer audio interface that delivers the sound, feel, and flow of analog recording. This short overview video covers all the features of this 18 x 24 Firewire800/Thunderbolt ready, realtime UAD processing, high-resolution audio int...


universalaudio- Length: 3:05
- Views: 24717
- Tags: Apollo Realtime UAD processing Thunderbolt Wooster Gadgetbox Universal Audio UA UAD UAD-2 vintage emulation Powered Plug-In
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Real-time Edge-Aware Image Processing with a Bilateral Grid
The bilateral grid is a new data structure that allows users to quickly and easily edit images and videos while respecting edges in the image. Published in SIGGRAPH 2007. More info: groups.csail.mit.edu


Real time lightsaber on the Kinect on PC
Proof of concept of tracking and rendering a lightsaber in real time using a Kinect hooked up to a PC. Imagine the possibilities. Best viewed in fullscreen 480p. I track a wooden stick and I overlay the light glow on the computer. Drivers using OpenKinect, image processing, tracking, and renderin...


Real-time Signal Processing and Analysis on Measurement Data
See more videos- bit.ly Add a low-pass filter and frequency domain analysis to measurement data, while it's continuously being streamed from a USB data acquisition device.


niglobal- Length: 3:39
- Views: 6271
- Tags: USB DAQ data analysis National Instruments NI
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Lady Gaga & Aldous Huxley (Real Time Ableton Live Processing)
Real time processing of Lady Gaga´s Bad Romance and Aldous Huxley´s speech using the power of youtube´s numeric keys control. Please scroll till 04:40 to skip the process. Done with: Ableton Live 8 - www.ableton.com Controlled by Korg´s Nanokey - www.korg.com For internal Audio Routing & Recordin...


officialdonoju- Length: 7:24
- Views: 468
- Tags: lady gaga soundflower korg native instruments maschine machine acid trip lsd huxley ableton live iphone ipad aldonoju audio hijack pro engineer mixing studio numeric keys real time dsp youtube remix mashup mashable mash music techno trance psytrance house soul hiphop top 100 grammy oscars cat cats funny nyan nhian annoying orange charlie unicorn forever love
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lwIP TCP/IP stack for hard real-time systems
This video shows how to develop real-time applications with the lwIP embedded TCP/IP stack and the QP state machine framework (state-machine.com). This lwIP implementation has been carefully designed for hard real-time control-type applications, in which the TCP stack is used to monitor and confi...


statemachinecom- Length: 6:24
- Views: 4759
- Tags: embedded web server HTTP server CGI SSI embedded systems real-time Internet Ethernet TCP/IP UDP DHCP lwip QP open source ARM Cortex Stellaris free software LM3S6965
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Dynamic, non-prefactured destruction in real time
In typical real-time destruction scenarios, objects are turned into pre-fractured pieces. This is fast but the pattern does not depend on the impact location. Also, the number of times a piece can be fractured is limited. In this video we show our new destruction prototype. Here, objects are frac...


Solo Soundscapes 1 - Bassoon Solo with Real time Electronics -Linux and Puredata
This is the live performance of a concert I gave at the "Festivais de Outono 2009". This piece is called Solo Soundscapes 1for Bassoon and was composed by Hugo Correia. I created a setup for real time electronics using only opensource software. The audio processing is made in PureData using patch...


rlameiro- Length: 5:16
- Views: 4039
- Tags: puredata linux ubuntustudio bassoon music electronic experimental contemporary fagote fagott basson ubuntu studio
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Real Time object tracking - OpenCV, cvBlob 13ms per loop PWR Wroclaw
Part of my Master Thesis. Frame processing in one loop takes 13ms (tested on computer with Windows XP, 1,78GHz and 256RAM). Any ideas let me know! Next release will recognize when two smaller objects merge creating one bigger and after that split into two smaller ones - this means they are the sa...


Demanding Interior Scene rendered in real-time using iray and NVIDIA GPU's
Using miGenius library applications combined with mental images Reality Server with iray renderer and NVIDIA CUDA GPU's, we show the interactive viewing and insertion of lighting and furniture elements, all in very near real-time and from a remote server. Shortly to be deployed on GPU Cloud Compu...


chrisblewitt- Length: 8:29
- Views: 6101
- Tags: real time rendering iray CUDA migenius easyrs Reality Server mental images NVIDIA GPU Cloud Computing
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Google I/O 2010 - Writing real-time games for Android redux
Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance....


googledevelopers- Length: 58:57
- Views: 79301
- Tags: Android Mobile Java Games 2D 3D C++ googleio2010 google Google I/O developer conference #io2010 #android2
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Mark Hansen and Ben Rubin: Listening Post, Real-Time Data Responsive Environment 2001
Listening Post is an art installation that culls text fragments in real time from thousands of unrestricted Internet chat rooms, bulletin boards and other public forums. The texts are read (or sung) by a voice synthesizer, and simultaneously displayed across a suspended grid of more than two hund...


mediaarttube- Length: 5:45
- Views: 16165
- Tags: art responsive internet real-time analysis display messige voice sound
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Real-Time 3D Visuals #5 - Some More Psychedelics
You're looking at 1 million simulated particles being drawn as lines or polygons. This is not pre-rendered: the footage was captured when I just started to work on my Real-Time 3D Visuals. Playing around with C# and HLSL, trying to get some more pretty colors and stuff going on, and I just couldn...


OpenCL gpu rigidbody pipeline, 110k bodies in real-time on a Radeon 7970
This is our work-in-progress GPU rigid body pipeline. The simulation runs between 15 and 30 FPS on a AMD 7970 GPU. You can download a Windows 7 executable from github.com The simulation is fully running on GPU and with the use of OpenCL/OpenGL interop, the data is never copied back to main memory...


erwincoumans- Length: 3:44
- Views: 7533
- Tags: opencl Graphics Processing Unit Radeon
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Real-time People detection and tracking with multiple Kinect cameras
Automatic detection and tracking of people with several microsoft kinect cameras in real-time. Cameras are connected to a single laptop. People are detected given the noisy depth measurements from multiple kinects. Stationary and moving people are detected in day or night time or with highly vary...


Unreal Engine 3 : Samaritan Realtime Demo
Samaritan Realtime Demo - This Video Source is 1080p Full HD Format Non Extraction & Non Correction Pure Version Video. Realtime Visual Graphics Demo by Unreal Engine 3 Realtime Processing on PC. Powered by Unreal Technology of Epic Games. Worldwide First Screening at GDC 2011, San Francisco USA....


Unlimited Detail Real-Time Rendering Technology: Preview 2011
Unlimited Detail is a new technology for making real-time 3D graphics. Unlimited Detail is different from existing 3D graphics systems, because it can process unlimited point cloud data in real time, giving the highest level of geometry ever seen. unlimiteddetailtechnology.com


redcameliax- Length: 7:43
- Views: 60936
- Tags: unlimited detail technology new preview
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Reason 4 - Real Time Effect Combis
A little demonstration of some Reason 4 real time performance effect combis i've been working on.


pefftv- Length: 8:31
- Views: 10234
- Tags: Reason Propellerhead Software Peff Combinator powertoolsforreason
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